﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public enum MonsterType
{
    ordinary = 1,
    special = 2,
}

public class Monster
{

    public Monster(string id, string type, string name, string pic1, string pic2, string atk, string def, string hp, string exp, string remark)
    {
        this.id = id;
        this.type = (MonsterType)Int32.Parse(type);
        this.name = name;
        this.pic1 = pic1;
        this.pic2 = pic2;
        this.atk = Int32.Parse(atk);
        this.def = Int32.Parse(def);
        this.hp = Int32.Parse(hp);
        this.exp = Int32.Parse(exp);
        this.remark = remark;
    }

    public string id;
    public MonsterType type;
    public string name;
    public string pic1;
    public string pic2;
    public int atk;
    public int def;
    public int hp;
    public int exp;
    public string remark;
}

